ePop Conferencing
Connect multiple users for live video, audio, and text communications from any Internet desktop.
Live, person-to-person Internet video
and audio communications bring a new level of interactivity
and convenience not possible with text-only communications.
ePop Conferencing allows an organization to connect employees,
customers, and partners through live Internet video, audio,
and text messaging using a standard Internet connection. Users
can communicate with each other ad hoc, either one-on-one
or in a group. The ePop client software works with standard
desktop web cameras and servers to deliver a complete and
customizable Internet video communications solution.
Highlights:
- Real-time Group Conferencing
ePop Conference enables two or more users to simultaneously
see, talk, and interact with each other from their desktop.
- Secure and Private Communications
ePop requires each user to authenticate themselves to
the server with a username and password before accessing
private meetings or connecting to other users.
- Standalone Video Client
Organizations can choose to use ePop Client, an included
video client that connects users to ePop Conference.
- Customizable Video Clients
A video client can be embedded into a web page and customized
by functionality and appearance. ePop can create a customized
client for your organization.
- Peer-to-Peer File Transfer
Users can transfer files or video messages directly to one another in a "peer-to-peer" fashion using InMotion Conference.
- Whiteboarding
ePop Conference interface allows whiteboarding between
two or more users.
- User Session Management
The ePop database stores user profiles, preferences,
IDs and passwords, and individual contact lists.
- Administration Features
Administrators can perform account management features like password resets, adding or deleting meeting rooms, and enabling or disabling specific features for individuals or groups of users.
- System Reporting Tools
ePop includes web-based reporting tools to track important
data regarding video usage by users.
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